Tuesday, April 27, 2010

VANCE WALBERG


Notes taken from Vance Walberg Midsouth Clinic in 2007:

1. Spent 24 years as a high school coach. Last year’s record was 300 and 30. Four years in JC, record was 133-11.
2. Watched the football team at his high school. As soon as the play was over, players sprinted to the line, sprinted to the huddle. Tried to wear people down physically and mentally. Wanted to do the same with basketball.
3. Doesn’t let teams run any of their plays.
4. Blitz. Makes opponents prepare for you.
5. On offense, must have an attack mentality. Biggest key is shoot 3’s or get in the paint.
6. Develops the mentality of getting an extra point on every shot, whether it be an “and one” or a three.
7. The mid range jump shot is for wusses. Get to the rim.
8. Points Per Possession (PPP). Should be between 1 and 1.2. Percentage wise, the best shot for PPP is the free throw.
9. The goal is to shoot 35% from the three point line. That is 1.05 per possession.
10. 60% around the hoop is 1.2 per possession.
11. Free throws at 70% is 1.4 per possession.
12. Memphis charted all their midrange jumpers in the 2004-2005 season. Shot 28%. That is less than 0.6 per possession. Therefore, shoot the three, or get in the key!
13. Little things matter. Two times lost a high school state championship game due to the lack of a free throw screen out.
14. “Red Dog” end of game call that means press, if they get over ½ court, foul.
15. If your team gives up a rebound off a free throw? Run a double liner (suicide) the next day in practice.
16. Validate everything in practice by making a free throw (teaches kids how to respond positively to pressure.)
17. Open gym, plays to eight by twos and threes. Teaches guys to value each possession. Player who makes the winning basket must make a foulshot to validate the win.
18. Everything he does in practice is competitive. Keeps track of wins for each team. Uses foul section on the scoreboard.
19. At the end of practice, if the losing team loses by one, run a 10 (up and back in 10 seconds.) If the teams loses by 3, run a 10, and 20, then a 30.
20. If the losing team has a good practice, shoot a 1 and 1 to get out of running.

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